This week's article
is about narrative combat. It's more about keeping role-playing in combat-centric scenes, though. Sometimes that's easier said than done.
Players, what's your preference â€“ much combat storytelling or less? Does that tie into how well you enjoy the combat aspects (specifically) of the games you play?
GMs, how about your preference? Do you feel it's relevant to your preferred playstyle where combat is concerned?
Both â€“ share your favorite attack, narration and all!