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Hi, i am hosting a poll on whethear U like Final Fantasy 8. I hate it personally, and its an embarrasment to the ff series.
But other (strange) people like it, so i want to find out if most people like or hate it.(like marmite really isnt it, u either love it or hate it)

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Why did you hate it? I thought the graphics were amazing! How about that scene where the lead male and female dance together? That was just amazingly good ... and I liked the depth of the characters, they were far more realistic than the little cartoony personalities of IX. IX was fun, but it was more kid-like. VIII appealed more to older people I think ...


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Hey I liked the danceing scene of FF8. The ending was satisfying and i loved the Eyes on Me song by Faye Wong. I think FF8 was a great game but not amazing in a way that leaves you saying "Wow, i gotta play this again". The game got kinda boring after a while but i love the ending. <img src="/images/graemlins/smile.gif" alt="" />

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I love the FF8!!!
It is happy, sad, maybe a little boring <img src="/images/graemlins/smile.gif" alt="" /> but still! The dancing scene was so nice that I loaded the saved game and watched it over and over again! And the space scene where the Squall rescues Rhinoa......soooo saaaaad <img src="/images/graemlins/frown.gif" alt="" /> I love it!I love it!I love it!I love it!I love it!I love it!I love it!I love it!I love it!I love it!


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Ok, anyone who judges a game by its graphics is silly. I hated FF8 when i first played it, but it grew on me. DEFINATLY NOT the best FF game, nor close to the best FF game, but its still enjoyable to break out every now and then and play.
I L O V E D FF7. The detail that went into that game was amazing...PLUS, who DIDNT love mixing the materia around and getting it to do cool stuff?Not to mention, for many of us, and especially myself, that was the game that INTRODUCED ME to the FF series. I went and played 6 (Thank god for SNES EMulators and ROMS) and liked that a LOT...but I dunno, 7 still hits home with me. Awesome Story, awesome detail, and awesome game system.
9 was also amazing. Sure, it was cartoony, but its not called Final FANTASY for nothing...its supposed to be a FANTASY GAME> If I want to watch drama among lifelike characters, ill turn on a soap opera. 9 was amazing and had an aewsome story to it, not to mention a cool battle system and ability system that was remicent of OG style FF.
I just got FF10, and am a ways into the game. I must say, its rather boring. Despite waiting forever for the voice actors to get through their dfialouge, its bot very challenging at all. I mean, for christs sake, a red arrow TELLS YOU where to go! Where's the adventure in that? Half the fun of the other FF games was wandering around lost, not knowing where to go. THe game is pretty, sure, but its very bland, and seems like it was throwin together to appease FF fans. THink about it...every other FF game has been unique, more or less. THis game is like watching a movie, and playing a battle every now and then. And I have to say, no control over camera angel is FREAKING ANNOYING! But I wont rush to judgement on it quite yet. I will wait till I have finished he game. THe story is interesting so far
Any way, that was my two cents on the subject.
-Scott

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On one hand it's true that a game that truly sucks can't make up for it with great graphics. On the other hand, when a game has awesome graphics, it's so much fun to play! It's like playing Myst 3. The graphics are amazing and it makes the puzzles so much more enjoyable. Sure, you could play Myst 3 as a text adventure. "pour water on plant". "Kick bird". But the graphics are so amazing. It's like Halo. You could make Halo with the old Duke Nukem 3 engine and it would be playable. But it's the graphics that make it a game you could just replay forever. Well, that and the amazing AI ...

Anyway, I think FF8 had good gameplay. I thought the mature characters and the plots were way better than the ones involving little cartoon characters that played like they were 6 years old and laughed at pee jokes. But yes, the fact that you got to watch video clips like the dance sequence made it even that more amazing. I used to pay good money to go to anime festivals to see clips like this ... and would go several times. To see them for free, with this kind of quality, is pretty amazing.

Hey, if you're tired of a discussion, usually you can press X to skip it. Tho I do admit the 8-hr-long discussion before you get to kill Lady Yunalesca is rather tedious.

You do get to wander around when you get the airship, but I think a complaint about 9 was that it was *too* open ended, and also that you could royally screw up if you did things out of sequence without REALIZING they were out of sequence. You could "lock yourself out" of key areas and not be able to finish subquests. So I think that's some of what X was trying to fix - the ability for people to get out of sequence.


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Computer Games, I MUST disagree with you on the graphics issue :-)
FOr example, MARIO BROTHERS is still as addictive as ever to me, and the graphics SUCK. The original ZORK is still a great game, and that has no graphics at all. Duke Nukem, Doom2, Civilizations 2, FF7, Monkey Island 1 and 2, Kings Quest 1-6, Quest for glory 1-4...ALL are amazing games, and I still play ALL of them religousley, and it has NOTHING to do with graphics. THese games are great because of CONTENT. TOdfays gamers are spoiled and brainwashed to believe that EYE CANDY makes a game. Sadly, thats not true. A game may be beautiful, as FF8 was, and it should be commended for its beautiful graphics...but that has nothing to do with the gamplay or replayability of the game. Good games are timeless, and seeing as they are timeless, this implies that it is content, and NOT graphical conternt, that makes it. Of course, graphics can ADD to a game...for example, MONKEY ISLAND is a colorful, graphic filled game, and that ADDS to the adventure game in many ways..,..but its the STORY and GAMEPLAY that makes it awesome, and what true OG gamers appreciate :-)
-Scott

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Hey, you're talking to someone who just went back and spent days playing the original ADVENTURE game which is about as basic text as you an get. I was addicted to DuneMUSH for over a year, which was a text-only RPG in the Dune universe.

But if I had to choose between Duke Nukem and Halo, I would WAY choose Halo. Kings Quest 1 was fun, but I'd rather play the KQ6. Myst was fun, but with its "screenshot" graphics I would *much* rather play Myst 3. The gameplay itself is about the same, but you don't deal with the *headaches* that poor graphics and untested design bring.

I definitely agree that old games were great fun when they began, and some are still fun as "classics". But if the same general idea is available in a great-graphic and a poor-graphic version (say the original Command & Conquer vs Tib Sun or the old Wizardry vs Baldur's Gate) why would you deliberately choose to play the version that is a "hit this pixel" because that's all they could draw? Those old games did the best they could, but the response time and the ability to see what you were doing made it really nasty sometimes ...


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Good points Lisa, very good :-) I dunno, I just become very frusterated at the ever growing trend of "graphics" over "quality", something many younger players seem to either not care about, or to confuse. Old scholl gamers remember the GREAT games, and some of this new stuff that is coming out seems to be SIMPLY about eye candy, and LITTLE about quality of gameplay. Very frusterating ;-)
By the way, have you ever played the KYRANDIA SERIES? Wow, what an awesome trilogy from Westwood. It's too bad no other title is planned in that series.
-Scott

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That's definitely true, bad gameplay can't be "fixed" with lovely graphics. Darkened Skye, the Skittle Game, is a good example of that <img src="/images/graemlins/smile.gif" alt="" /> But with the engines that exist today, it's a sign of poor planning if they come out with a game whose graphics impede your ability to play it well. And scenes like the FF8 dance scene are just works of art. I guess, again, that I come from a background of loving to go watch anime film festivals. We would cheer the amazing things that artists could portray either through traditional animation or computer animation. So to see something of that high quality as a cut scene in a game is just amazing. The game has become a moving work of art.

It's like ... The Godfather. Yes, it's a great story, has good dialogue. But there's also an "artistry" behind it which is gorgeous. It's the combination of the parts which makes it special, not just one, but you need all the parts to be there. It could be artistic and the rest could be awful, which wouldn't make a great film. On the other hand, the story/dialogue could be good without that artistry and you could enjoy watching it. But having all those components come together is amazing to see.

In a game, the artistry party isn't "unimportant" just because it involves the eyeballs and not the trigger finger. It's not THE most important thing, but it's part of the mix. When games went from text to text-and-pictures to full graphic, it's sort of like when stories went from books to magazines to movies. Yes, I still love books, but when I go to see a movie, the experience has its own immersion. It's different than a book, it's not better or worse, and the visual artistry is definitely a component which is important.

A friend of mine had Kyrandia and I'm sure I played it at her house, but it doesn't stand out in my mind ...

Sorry to ramble <img src="/images/graemlins/smile.gif" alt="" />


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