 |
 |
 |
 |
|
We take forum safety very seriously here at BellaOnline. Please be sure to read through our Forum Guidelines. Let us know if you have any questions or comments!
|
|
|
 |
 |
 |
 |
|
 |
 |
 |
 |
#377292 - 02/19/08 10:45 PM
Re: Tell Us Your Worst GM Story
[Re: GamerGrrl]
|
Shark
Registered: 01/03/08
Posts: 303
Loc: Ohio, USA
|
"Oh no, you've met Morley. Morley is the trees, the magic, the freakin' WORLD. Your character is actually Morley doing some crazy Morley magic that fools himself into thinking it's your character." Now that is a god complex! We did something the DM didn't expect because my character somehow ended up in charge of the party (I have no idea how other than she, apparently, was the only one who knew how to use a computer). So, we ended up driving around this abandoned asylum and finding nothing because we never went into the building that we were "supposed" to go into. I never figured that one out. I played my character and she saw the building that looked so much creepier than the others and said, "Yeah...not there." Everyone else just listened. The DM was so frustrated, she called the game and complained how I'd ruined it.
Yeah, Call of Cthulhu can be tricky that way. You can't really expect characters to do something stupid right off that bat (at least not until insanity sets in). I like to isolate characters pretty much from the start to limit their options (on an island without a boat, in a remote house during a storm, etc).
|
|
Top
|
|
|
|
|
 |
 |
 |
 |
Want to reply? Register as a Forum Member - it's quick, free and fun!
|
|